Impact Acquire SDK Java
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A class that can be used for displaying images within existing windows or GUI elements that can provide a window handle. More...
Public Member Functions | |
void | Clear () |
Clears the display. | |
synchronized void | delete () |
int | GetAppliedShift () |
Returns the current shift value that has been applied to the last image that has been displayed. | |
int | GetDisplayMode () |
Returns the current display mode. | |
void | GetImage (SWIGTYPE_p_p_void ppData, int[] pWidth, int[] pHeight, int[] pBitsPerPixel, int[] pPitch) |
Gets the parameters of the current data block associated with the display. | |
int | GetInterpolationMode () |
Gets the current interpolation mode that will be used for scaling if display window rectangle is different to input image rectangle. | |
int | GetLastError () |
Returns the last error and clears it. | |
int | GetShift () |
Returns the current shift value as defined by the application. | |
SWIGTYPE_p_WindowHandle | GetWindowHandle () |
Returns the current window handle associated with the display object. | |
ImageDisplay (SWIGTYPE_p_WindowHandle hwnd) | |
Create a new object that can be used for displaying images. | |
void | RemoveImage () |
Removes the current image from the display. | |
void | SetBackgroundBrush (SWIGTYPE_p_BrushHandle hBrush) |
Associates a brush to be used for painting the background within the client area. | |
void | SetBitmapRectangle (int left, int top, int width, int height) |
Sets the position and dimension of bitmap data region. | |
void | SetDDrawOverlayKeyColor (SWIGTYPE_p_ColorValue keyColor) |
Defines the key color for the DirectDraw® overlay. | |
void | SetDisplayMode (int mode) |
Switches to a different display mode. | |
void | SetDisplayRectangle (int left, int top, int width, int height) |
Defines the rectangle used for drawing within the window associated with the display structure. | |
void | SetImage (ImageBuffer pBuf) |
Sets the next image to display. | |
void | SetImage (Request pRequest) |
Sets the next image to display. | |
void | SetImage (SWIGTYPE_p_p_void ppData, long ppDataArraySize, int format, int width, int height, int bitsPerPixel, int pitch) |
Sets the next image to display. | |
void | SetImage (SWIGTYPE_p_void pData, int width, int height, int bitsPerPixel, int pitch) |
Sets the next image to display. | |
void | SetInterpolationMode (int mode) |
Sets the new interpolation mode that will be used for scaling if display window rectangle is different to input image rectangle. | |
void | SetShift (int shift) |
Sets the shift value that shall be subtracted from the shift value needed to display the 8 msb of a pixel. | |
void | SetWindowHandle (SWIGTYPE_p_WindowHandle hwnd) |
Assigns a new destination window handle to a display object. | |
void | Update () |
Immediately redraws the current image. | |
Static Public Member Functions | |
static boolean | ConvertFormatFromPFNC32 (long pixelFormat, SWIGTYPE_p_mvIMPACT__acquire__display__TFormatFlags pFormat, int[] pBitsPerPixel) |
Converts a PFNC pixel format into a format that can be digested by this module. | |
Protected Member Functions | |
void | finalize () |
ImageDisplay (long cPtr, boolean cMemoryOwn) | |
Static Protected Member Functions | |
static long | swigRelease (ImageDisplay obj) |
Protected Attributes | |
transient boolean | swigCMemOwn |
A class that can be used for displaying images within existing windows or GUI elements that can provide a window handle.
Instances of this class can be associated with an existing window object of which the window handle is known and can be passed to the constructor of this class.
The full client area of a window will be consumed by a display object. Where the actual image shall be display relative to the upper left corner of the windows client area can be defined by calling mvIMPACT.acquire.ImageDisplay.SetDisplayRectangle(). This function will also limit the area where image data will be displayed. The area outside the display rectangle but within the windows client area can be filled by defining a background brush and then attach this brush to the display by calling mvIMPACT.acquire.ImageDisplay.SetBackgroundBrush().
If the actual image size differs from the area defined by mvIMPACT.acquire.ImageDisplay.SetDisplayRectangle(), it depends on the display mode if the complete image is scaled, cropped of just drawn in the top left corner of the display rectangle. The display mode can be modified by calling mvIMPACT.acquire.ImageDisplay.SetDisplayMode().
In addition to that only a part of the actual image can be selected for drawing by the function mvIMPACT.acquire.ImageDisplay.SetBitmapRectangle(). For this region the same scaling and cropping regions will be applied then.
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ImageDisplay | ( | SWIGTYPE_p_WindowHandle | hwnd | ) |
Create a new object that can be used for displaying images.
hwnd | A handle to the window which should be used for the displaying. |
void Clear | ( | ) |
Clears the display.
Either the windows default background will be displayed afterwards or if a background brush has been defined the background brush will be used to fill the complete client area.
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Converts a PFNC pixel format into a format that can be digested by this module.
pixelFormat | [in] The PFNC pixel format to convert as unsigned int. |
pFormat | [out] A pointer to variable that receives the format flags that can be passed to functions of this library. |
pBitsPerPixel | [out] A pointer to variable that receives the bits per pixel for the format specified by mvIMPACT.acquire.TFormatFlags. |
synchronized void delete | ( | ) |
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int GetAppliedShift | ( | ) |
Returns the current shift value that has been applied to the last image that has been displayed.
This function returns the shift value that has been applied to the last image that has been displayed. See mvIMPACT.acquire.ImageDisplay.SetShift for a detailed explanation about the display behaviour when applying custom shift values.
int GetDisplayMode | ( | ) |
Returns the current display mode.
Valid display modes are defined by mvIMPACT.acquire.TDisplayMode.
void GetImage | ( | SWIGTYPE_p_p_void | ppData, |
int[] | pWidth, | ||
int[] | pHeight, | ||
int[] | pBitsPerPixel, | ||
int[] | pPitch ) |
Gets the parameters of the current data block associated with the display.
If a parameter is not needed it might be 0(NULL).
The data returned will always be in packed format.
ppData | [out] A pointer to a variable to receive the storage location of the pixel data. This can be 0 if the value is not needed. |
pWidth | [out] A pointer to a variable to receive the width of the current image. This can be 0 if the value is not needed. |
pHeight | [out] A pointer to a variable to receive the height of the current image. This can be 0 if the value is not needed. |
pBitsPerPixel | [out] A pointer to a variable to receive the bits per pixel of the current image. This can be 0 if the value is not needed. |
pPitch | [out] A pointer to a variable to receive the pitch (bytes per pixel * width in pixel)of the current image. This can be 0 if the value is not needed. |
int GetInterpolationMode | ( | ) |
Gets the current interpolation mode that will be used for scaling if display window rectangle is different to input image rectangle.
Valid interpolation modes are defined by mvIMPACT.acquire.TInterpolationMode.
int GetLastError | ( | ) |
Returns the last error and clears it.
If an error has occurred it will not be overwritten by subsequent errors till the error is queried and cleared. After calling this function a second call would return mvIMPACT.acquire.IDE_NoError until another error occurs.
int GetShift | ( | ) |
Returns the current shift value as defined by the application.
This function returns the current shift value as defined by the application by previous calls to mvIMPACT.acquire.ImageDisplay.SetShift. See mvIMPACT.acquire.ImageDisplay.SetShift for a detailed explanation about the display behaviour when applying custom shift values.
SWIGTYPE_p_WindowHandle GetWindowHandle | ( | ) |
Returns the current window handle associated with the display object.
Returns the current window handle associated with the display object.
void RemoveImage | ( | ) |
Removes the current image from the display.
This function will remove the current image attached to the display from the display again. This is mainly meant to be able to free the memory associated with the image buffer without the risk that a later call to an update function or a repaint message would cause another redraw of then freed memory. As only one buffer can be attached to a display at any given time calling mvIMPACT.acquire.ImageDisplay.SetImage will effectively remove the previous image as well so this function usually is only needed when ending e.g. a live display.
void SetBackgroundBrush | ( | SWIGTYPE_p_BrushHandle | hBrush | ) |
Associates a brush to be used for painting the background within the client area.
See mvDispInit() for a detailed description on which regions will be painted using the background brush.
hBrush | [in] Handle to the brush to be used to paint the background. This brush then will be used to paint the regions of the rectangle used for drawing that will not painted with the image itself. |
void SetBitmapRectangle | ( | int | left, |
int | top, | ||
int | width, | ||
int | height ) |
Sets the position and dimension of bitmap data region.
This defines the area relative within the area consumed by the window associated with the window handle that is bound to this display. See mvIMPACT.acquire.ImageDisplay for a detailed description on how to define the different rectangles and areas for drawing.
left | [in] The left offset of the rectangle. |
top | [in] The top offset of the rectangle. |
width | [in] The width of the bitmap rectangle. |
height | [in] The height of the rectangle. |
void SetDDrawOverlayKeyColor | ( | SWIGTYPE_p_ColorValue | keyColor | ) |
Defines the key color for the DirectDraw® overlay.
keyColor | [in] The key color to be used for the DirectDraw® overlay. |
void SetDisplayMode | ( | int | mode | ) |
Switches to a different display mode.
mode | [in] The new display mode. |
void SetDisplayRectangle | ( | int | left, |
int | top, | ||
int | width, | ||
int | height ) |
Defines the rectangle used for drawing within the window associated with the display structure.
This function can be used to define a rectangle within the defined window Only this then will be used for drawing. This window can be smaller than the image defined by mvIMPACT.acquire.ImageDisplay.SetImage(). Then just a part of the image will be displayed when in mvIMPACT.acquire.DM_Fastest or the whole image will be scaled down to fit into the rectangle when in mvIMPACT.acquire.DM_Default mode.
When the display rectangle is larger than the image the image will be placed in the lower left corner of the display rectangle (either scaled or unscaled). See ImageDisplay for a detailed description on how to define the different rectangles and areas for drawing.
left | [in] The left offset within the window. |
top | [in] The top offset within the window. |
width | [in] The width of the rectangle to use for drawing. |
height | [in] The height of the rectangle to use for drawing. |
void SetImage | ( | ImageBuffer | pBuf | ) |
Sets the next image to display.
This function can deal with any pixel format supported by Impact Acquire.
pBuf | [in] The image buffer object that shall be displayed. |
void SetImage | ( | Request | pRequest | ) |
Sets the next image to display.
This function can deal with any pixel format supported by Impact Acquire.
pRequest | [in] The mvIMPACT.acquire.Request object whose image data shall be displayed. |
void SetImage | ( | SWIGTYPE_p_p_void | ppData, |
long | ppDataArraySize, | ||
int | format, | ||
int | width, | ||
int | height, | ||
int | bitsPerPixel, | ||
int | pitch ) |
Sets the next image to display.
ppData | [in] An array of pointers that point to the actual image data For planar RGB images e.g. this can be 3 pointers each pointing to one color plane. |
ppDataArraySize | [in] The number of pointers passed via ppData. |
format | [in] The pixel format as defined by mvIMPACT.acquire.TFormatFlags. |
width | [in] The width of the image. |
height | [in] The height of the image. |
bitsPerPixel | [in] The number of bits per pixel. |
pitch | [in] The pitch in bytes of one line of pixel data (bytes per pixel * width in pixel per line). |
void SetImage | ( | SWIGTYPE_p_void | pData, |
int | width, | ||
int | height, | ||
int | bitsPerPixel, | ||
int | pitch ) |
Sets the next image to display.
This function can deal with RGB888x packed images, 8 bit grey-scale images and 16 bit Packed RGB images. For other formats overloaded versions of this function must be used.
pData | [in] A pointer to the address of the pixel data. |
width | [in] The width of the image. |
height | [in] The height of the image. |
bitsPerPixel | [in] The number of bits per pixel. |
pitch | [in] The pitch in bytes of one line of pixel data (bytes per pixel * width in pixel per line). |
void SetInterpolationMode | ( | int | mode | ) |
Sets the new interpolation mode that will be used for scaling if display window rectangle is different to input image rectangle.
mode | [in] The new interpolation mode. |
void SetShift | ( | int | shift | ) |
Sets the shift value that shall be subtracted from the shift value needed to display the 8 msb of a pixel.
This function will allow to select which 8 bits out of a multi-byte pixel format shall be displayed the next time mvIMPACT.acquire.ImageDisplay.Update is called. When the shift value is 0 the 8 msb of each pixel will be displayed so e.g. for a 12 bit format bits 11 to 4 will be displayed by default.
Consider the typical layout of 12 mono pixel data in memory:
So with an application defined shift value of 0 (the default), the display module will shift each 2 byte pixel by 4 positions to the right. This will remove the 4 lsb from the data. Afterwards the now empty upper byte of each pixel is removed from the data resulting in the following memory layout which is then displayed on the canvas:
Now sometimes it is required to display other bits from the image e.g. for analysis purposes. As most operating systems only support to display 8 bits per color component this requires to select a different range of pixels to be sent to the canvas. This can be done by calling this function and passing a custom shift value to it. The custom shift value will be subtracted from the value that would be needed to display the 8 msb for a given format.
So to display the 8 lsb for a 12 bit mono format, shift must be set to 4. This then results in the display module to use a actual shift value of 4(required to display the 8 msb) - 4(defined by calling this function) = 0. Then removing the upper byte from each pixel results in only the 8 lsb of each pixel being displayed.
When e.g. setting shift to 3 for a 12 bit mono for would result in bits 8 - 1 to be displayed:
The shift value that has actually been applied the last time an image has been displayed (thus '1' when taking the example in the image above (4(required) - 3(defined))) can be queried by calling mvIMPACT.acquire.ImageDisplay.GetAppliedShift.
shift | [in] The shift value to apply to the displayed images. The maximum value for this function is 8, the minimum 0. Values out of this range will be ignored. It is NOT possible to shift pixel data in such a way that less than 8 bits contain valid data, thus e.g. a shift value of 2 applied to 8 bit mono data will be ignored. |
void SetWindowHandle | ( | SWIGTYPE_p_WindowHandle | hwnd | ) |
Assigns a new destination window handle to a display object.
hwnd | [in] The handle of the new destination window. |
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void Update | ( | ) |
Immediately redraws the current image.
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