Impact Acquire SDK Java
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A class describing how a video signal source(e.g. More...
Public Member Functions | |
Connector (Device pDev) | |
Constructs a new mvIMPACT.acquire.Connector object. | |
Connector (Device pDev, String settingName) | |
Constructs a new mvIMPACT.acquire.Connector object. | |
synchronized void | delete () |
PropertyI | getCameraOutputUsed () |
An enumerated integer property defining the video signal output of the video signal source used for the connection to the video signal sink. | |
PropertyS | getPinDescription () |
A string property (read-only) containing a description for the video channel currently selected by the property mvIMPACT.acquire.Connector.getVideoChannel(). | |
PropertyI | getVideoChannel () |
An integer property containing the video channel the camera belonging to the current setting is connected to. | |
int | hObj () |
Returns a unique identifier for the component collection referenced by this object. | |
ComponentCollection | restoreDefault () |
Restores the default for every component of this collection. | |
Protected Member Functions | |
Connector (long cPtr, boolean cMemoryOwn) | |
void | finalize () |
Static Protected Member Functions | |
static long | swigRelease (ComponentCollection obj) |
static long | swigRelease (Connector obj) |
Protected Attributes | |
transient boolean | swigCMemOwn |
A class describing how a video signal source(e.g.
a camera or image sensor) is connected to a video signal sink(e.g. a frame grabber)(Device specific interface layout only).
With an instance of this class the user can define on which input channels the video signal source used for this setting is connected to the video signal sink and how(in which format) the video signal source transmits its data.
Video signal source and video signal sink can both belong to the same physical piece of hardware. This e.g. might apply to a digital camera that doesn't need a frame grabber (e.g. a GigE Vision™, USB3 Vision™ or USB camera). In such a scenario certain properties belonging to this class might be read-only or may only allow a single enumeration value.
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protected |
Constructs a new mvIMPACT.acquire.Connector object.
pDev | [in] A pointer to a mvIMPACT.acquire.Device object obtained from a mvIMPACT.acquire.DeviceManager object. |
settingName | [in] The name of the driver internal setting to access with this instance. A list of valid setting names can be obtained by a call to mvIMPACT.acquire.FunctionInterface.getAvailableSettings, new settings can be created with the function mvIMPACT.acquire.FunctionInterface.createSetting |
Constructs a new mvIMPACT.acquire.Connector object.
pDev | [in] A pointer to a mvIMPACT.acquire.Device object obtained from a mvIMPACT.acquire.DeviceManager object. A list of valid setting names can be obtained by a call to mvIMPACT.acquire.FunctionInterface.getAvailableSettings, new settings can be created with the function mvIMPACT.acquire.FunctionInterface.createSetting |
synchronized void delete | ( | ) |
Reimplemented from ComponentCollection.
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protected |
Reimplemented from ComponentCollection.
PropertyI getCameraOutputUsed | ( | ) |
An enumerated integer property defining the video signal output of the video signal source used for the connection to the video signal sink.
Valid values for this property are defined by the enumeration mvIMPACT.acquire.TCameraOutput.
PropertyS getPinDescription | ( | ) |
A string property (read-only) containing a description for the video channel currently selected by the property mvIMPACT.acquire.Connector.getVideoChannel().
The description string contains information about the connector pins belonging to this video input of the video signal sink as well as the corresponding name of this video input.
PropertyI getVideoChannel | ( | ) |
An integer property containing the video channel the camera belonging to the current setting is connected to.
The maximum possible video channel might change when the property mvIMPACT.acquire.Connector.getCameraOutputUsed() is modified as the different ways to transmit a video signal require more or less video input channels. While e.g. a composite video signal can be transmitted via a single wire, an RGB signal requires either 3 or 4 wires (depending on whether the sync. signal is transmitted on a separate wire or not).
The first channel will always have the number 0. The limits (max/min values) can be queried by calling the function mvIMPACT.acquire.PropertyI.getMinValue or mvIMPACT.acquire.PropertyI.getMaxValue.
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inherited |
Returns a unique identifier for the component collection referenced by this object.
This handle will always reference an object of type mvIMPACT.acquire.ComponentList.
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inherited |
Restores the default for every component of this collection.
Calling this function will restore the default value for every component belonging to this collection.
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staticprotectedinherited |
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staticprotected |
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protectedinherited |