Impact Acquire SDK C++
Common Objects Available For Every Device In Every Interface Layout
Name of the class Description
mvIMPACT::acquire::DeviceManager The main and most important of all objects. There always has to be at least one!
mvIMPACT::acquire::Device An object representing an actual device. This is needed for creating almost every other object.
mvIMPACT::acquire::BasicDeviceSettings A collection of basic settings. Please note that device specific classes derived from this class might offer more features
mvIMPACT::acquire::ImageProcessing Various properties and methods to process the image before transmitted to the user
mvIMPACT::acquire::ImageDestination Properties to control the destination format of the image
mvIMPACT::acquire::Info General information about the device and the driver
mvIMPACT::acquire::Statistics Provides access to statistical information like the current frames per second
mvIMPACT::acquire::SystemSettings Provides access to settings controlling the overall behaviour of the framework