Impact Acquire SDK C++
ContinuousCaptureAllFormats.win32.cpp

The ContinuousCaptureAllFormats.win32 program is based on the ContinuousCapture.win32.cpp example.

Note
This is a Windows® version of ContinuousCaptureAllFormats.cpp only needed when working on a Windows® system with a non C++11 capable compiler (e.g. Visual Studio smaller than 2013). For a detailed description please have a look on the modern version of this example. Even though the used C++ code is slightly different the general idea of the example is the same!
Source code
//
// @description: Example applications for Impact Acquire
// @copyright: Copyright (C) 2005 - 2024 Balluff GmbH
// @authors: APIs and drivers development team at Balluff GmbH
// @initial date: 2005-03-15
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#ifdef _MSC_VER // is Microsoft compiler?
# if _MSC_VER < 1300 // is 'old' VC 6 compiler?
# pragma warning( disable : 4786 ) // 'identifier was truncated to '255' characters in the debug information'
# endif // #if _MSC_VER < 1300
#endif // #ifdef _MSC_VER
#include <windows.h>
#include <process.h>
#include <iostream>
#include <apps/Common/exampleHelper.h>
#include <mvIMPACT_CPP/mvIMPACT_acquire.h>
#include <mvDisplay/Include/mvIMPACT_acquire_display.h>
using namespace std;
using namespace mvIMPACT::acquire;
static bool s_boTerminated = false;
//-----------------------------------------------------------------------------
struct ThreadParameter
//-----------------------------------------------------------------------------
{
Device* pDev;
ImageDisplayWindow dispConverted;
ThreadParameter( Device* p, const string& windowTitle ) : pDev( p ), dispRaw( windowTitle ), dispConverted( windowTitle + "(converted)" ) {}
};
//-----------------------------------------------------------------------------
unsigned int __stdcall liveThread( void* pData )
//-----------------------------------------------------------------------------
{
ThreadParameter* pThreadParameter = reinterpret_cast<ThreadParameter*>( pData );
unsigned int cnt = 0;
// establish access to the statistic properties
Statistics statistics( pThreadParameter->pDev );
// create an interface to the device found
FunctionInterface fi( pThreadParameter->pDev );
// Send all requests to the capture queue. There can be more than 1 queue for some devices, but for this sample
// we will work with the default capture queue. If a device supports more than one capture or result
// queue, this will be stated in the manual. If nothing is mentioned about it, the device supports one
// queue only. This loop will send all requests currently available to the driver. To modify the number of requests
// use the property mvIMPACT::acquire::SystemSettings::requestCount at runtime (note that some devices will
// only allow to modify this parameter while NOT streaming data!) or the property
// mvIMPACT::acquire::Device::defaultRequestCount BEFORE opening the device.
while( ( result = static_cast<TDMR_ERROR>( fi.imageRequestSingle() ) ) == DMR_NO_ERROR ) {};
{
cout << "'FunctionInterface.imageRequestSingle' returned with an unexpected result: " << result
<< "(" << ImpactAcquireException::getErrorCodeAsString( result ) << ")" << endl;
}
manuallyStartAcquisitionIfNeeded( pThreadParameter->pDev, fi );
// run thread loop
const Request* pRequest = 0;
const unsigned int timeout_ms = 500;
int requestNr = INVALID_ID;
// we always have to keep at least 2 images as the display module might want to repaint the image, thus we
// cannot free it unless we have a assigned the display to a new buffer.
int lastRequestNr = INVALID_ID;
while( !s_boTerminated )
{
// wait for results from the default capture queue
requestNr = fi.imageRequestWaitFor( timeout_ms );
if( fi.isRequestNrValid( requestNr ) )
{
pRequest = fi.getRequest( requestNr );
if( pRequest->isOK() )
{
++cnt;
// here we can display some statistical information every 100th image
if( cnt % 100 == 0 )
{
cout << "Info from " << pThreadParameter->pDev->serial.read()
<< ": " << statistics.framesPerSecond.name() << ": " << statistics.framesPerSecond.readS()
<< ", " << statistics.errorCount.name() << ": " << statistics.errorCount.readS()
<< ", " << statistics.captureTime_s.name() << ": " << statistics.captureTime_s.readS()
<< ", " << pRequest->requestResult.readS() << endl;
}
// raw (this might not always display a correct image but is fast and for certain applications the raw data will be the data to process
pThreadParameter->dispRaw.GetImageDisplay().SetImage( pRequest->imageData.read(), pRequest->imageWidth.read(), pRequest->imageHeight.read(), pRequest->imagePixelPitch.read() * 8, pRequest->imageLinePitch.read() );
pThreadParameter->dispRaw.GetImageDisplay().Update();
// converted. This might be slower as conversions might be needed but will display a correct image (that is not necessarily the data
// transferred from the device) e.g. 12 bit mono data can't be displayed directly
pThreadParameter->dispConverted.GetImageDisplay().SetImage( pRequest );
pThreadParameter->dispConverted.GetImageDisplay().Update();
}
else
{
cout << "Error: " << pRequest->requestResult.readS() << endl;
}
if( fi.isRequestNrValid( lastRequestNr ) )
{
// this image has been displayed thus the buffer is no longer needed...
fi.imageRequestUnlock( lastRequestNr );
}
lastRequestNr = requestNr;
// send a new image request into the capture queue
fi.imageRequestSingle();
}
//else
//{
// Please note that slow systems or interface technologies in combination with high resolution sensors
// might need more time to transmit an image than the timeout value which has been passed to imageRequestWaitFor().
// If this is the case simply wait multiple times OR increase the timeout(not recommended as usually not necessary
// and potentially makes the capture thread less responsive) and rebuild this application.
// Once the device is configured for triggered image acquisition and the timeout elapsed before
// the device has been triggered this might happen as well.
// The return code would be -2119(DEV_WAIT_FOR_REQUEST_FAILED) in that case, the documentation will provide
// additional information under TDMR_ERROR in the interface reference.
// If waiting with an infinite timeout(-1) it will be necessary to call 'imageRequestReset' from another thread
// to force 'imageRequestWaitFor' to return when no data is coming from the device/can be captured.
// cout << "imageRequestWaitFor failed (" << requestNr << ", " << ImpactAcquireException::getErrorCodeAsString( requestNr ) << ")"
// << ", timeout value too small?" << endl;
//}
}
manuallyStopAcquisitionIfNeeded( pThreadParameter->pDev, fi );
// stop the displays from showing freed memory
pThreadParameter->dispRaw.GetImageDisplay().RemoveImage();
pThreadParameter->dispConverted.GetImageDisplay().RemoveImage();
// In this sample all the next lines are redundant as the device driver will be
// closed now, but in a real world application a thread like this might be started
// several times an then it becomes crucial to clean up correctly.
// free the last potentially locked request
if( fi.isRequestNrValid( requestNr ) )
{
fi.imageRequestUnlock( requestNr );
}
// clear all queues
fi.imageRequestReset( 0, 0 );
return 0;
}
//-----------------------------------------------------------------------------
int main( void )
//-----------------------------------------------------------------------------
{
DeviceManager devMgr;
Device* pDev = getDeviceFromUserInput( devMgr );
if( !pDev )
{
cout << "Unable to continue! Press [ENTER] to end the application" << endl;
cin.get();
return 1;
}
cout << "Initialising the device. This might take some time..." << endl;
try
{
pDev->open();
}
catch( const ImpactAcquireException& e )
{
// this e.g. might happen if the same device is already opened in another process...
cout << "An error occurred while opening device " << pDev->serial.read()
<< "(error code: " << e.getErrorCodeAsString() << ")." << endl
<< "Press [ENTER] to end the application..." << endl;
cin.get();
return 1;
}
cout << "Please note that only the window displaying the converted image will display correct" << endl
<< "images all the time. The other window will simply blit the raw image data in the client" << endl
<< "area. This is faster but e.g. for 12 bit mono data or YUV data will result in unexpected" << endl
<< "results. For planar formats e.g. just the first plane might be visible." << endl
<< "For certain other formats the unconverted window might even blit no data at all." << endl
<< "This e.g. will be the case for 10-16 bit RGB packed data." << endl;
ImageDestination id( pDev );
unsigned int pixelFormats = id.pixelFormat.dictSize();
// display all available pixel formats and there numerical representation.
cout << "The following formats are available:" << endl;
for( unsigned int i = 0; i < pixelFormats; i++ )
{
cout << "[" << id.pixelFormat.getTranslationDictValue( i ) << "]: " << id.pixelFormat.getTranslationDictString( i ) << endl;
}
for( unsigned int j = 0; j < pixelFormats; j++ )
{
s_boTerminated = false;
id.pixelFormat.write( id.pixelFormat.getTranslationDictValue( j ) );
// initialise display windows
// IMPORTANT: It's NOT safe to create multiple display windows in multiple threads!!!
const string windowTitle( "Device " + pDev->serial.read() + "(pixel format " + id.pixelFormat.getTranslationDictString( j ) + ")" );
cout << "Currently using " << id.pixelFormat.getTranslationDictString( j ) << ". Press [ENTER] to switch to the next format" << endl;
unsigned int dwThreadID;
ThreadParameter threadParam( pDev, windowTitle );
// start the execution of the 'live' thread.
HANDLE hThread = ( HANDLE )_beginthreadex( 0, 0, liveThread, ( LPVOID )( &threadParam ), 0, &dwThreadID );
cin.get();
s_boTerminated = true;
WaitForSingleObject( hThread, INFINITE );
CloseHandle( hThread );
}
cout << "Press [ENTER] to end the application" << endl;
cin.get();
return 0;
}
Grants access to devices that can be operated by this software interface.
Definition mvIMPACT_acquire.h:7171
This class and its functions represent an actual device detected by this interface in the current sys...
Definition mvIMPACT_acquire.h:6118
PropertyS serial
A string property (read-only) containing the serial number of this device.
Definition mvIMPACT_acquire.h:6551
void open(void)
Opens a device.
Definition mvIMPACT_acquire.h:6420
ZYX read(int index=0) const
Reads a value from a property.
Definition mvIMPACT_acquire.h:4300
The function interface to devices supported by this interface.
Definition mvIMPACT_acquire.h:10758
Properties to define the format of resulting images.
Definition mvIMPACT_acquire.h:12377
A base class for exceptions generated by Impact Acquire.
Definition mvIMPACT_acquire.h:256
std::string getErrorCodeAsString(void) const
Returns a string representation of the error associated with the exception.
Definition mvIMPACT_acquire.h:288
void * read(int index=0) const
Reads a value from a property.
Definition mvIMPACT_acquire.h:5176
std::string read(int index=0) const
Reads a value from a property.
Definition mvIMPACT_acquire.h:5323
std::string readS(int index=0, const std::string &format="") const
Reads data from this property as a string.
Definition mvIMPACT_acquire.h:3340
Contains information about a captured buffer.
Definition mvIMPACT_acquire.h:8640
PropertyI imagePixelPitch
An integer property (read-only) containing the offset (in bytes) to the next pixel of the specified c...
Definition mvIMPACT_acquire.h:10225
PropertyI imageHeight
An integer property (read-only) containing the height of the image in pixels.
Definition mvIMPACT_acquire.h:10331
bool isOK(void) const
Convenience function to check if a request has been processed successfully.
Definition mvIMPACT_acquire.h:9474
PropertyIRequestResult requestResult
An enumerated integer property (read-only) defining the result of this request.
Definition mvIMPACT_acquire.h:9780
PropertyI imageWidth
An integer property (read-only) containing the width of the image in pixels.
Definition mvIMPACT_acquire.h:10320
PropertyPtr imageData
A pointer property (read-only) containing the start address of the image data.
Definition mvIMPACT_acquire.h:10187
PropertyI imageLinePitch
An integer property (read-only) containing the offset (in bytes) to the next line of each channel bel...
Definition mvIMPACT_acquire.h:10262
Contains basic statistical information.
Definition mvIMPACT_acquire.h:14517
A class that can be used to display images in a window.
Definition mvIMPACT_acquire_display.h:606
TDMR_ERROR
Errors reported by the device manager.
Definition mvDriverBaseEnums.h:2601
const int INVALID_ID
A constant to check for an invalid ID returned from the property handling module.
Definition mvPropHandlingDatatypes.h:64
@ DEV_NO_FREE_REQUEST_AVAILABLE
The user requested a new image, but no free mvIMPACT::acquire::Request object is available to process...
Definition mvDriverBaseEnums.h:2713
@ DMR_NO_ERROR
The function call was executed successfully.
Definition mvDriverBaseEnums.h:2603
This namespace contains classes and functions that can be used to display images.
This namespace contains classes and functions belonging to the image acquisition module of this SDK.
Definition mvCommonDataTypes.h:34