Impact Acquire SDK C++
CaptureToUserMemory.legacy.cpp

The CaptureToUserMemory.legacy program is a legacy version of the CaptureToUserMemory.cpp example.

Note
This is a legacy version of CaptureToUserMemory.cpp only needed when working on a system with a non C++11 capable compiler (e.g. Visual Studio smaller than version 2013 or gcc smaller than version 4.8. However please note that Impact Acquire these days is built using gcc 5.5.0 thus using an older compiler for building applications will most likely not result in working binaries!). For a detailed description please have a look on the modern version of this example. Even though the used C++ code is slightly different the general idea of the example is the same!
Source code
//
// @description: Example applications for Impact Acquire
// @copyright: Copyright (C) 2005 - 2024 Balluff GmbH
// @authors: APIs and drivers development team at Balluff GmbH
// @initial date: 2005-03-15
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,i
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#ifdef _MSC_VER // is Microsoft compiler?
# if _MSC_VER < 1300 // is 'old' VC 6 compiler?
# pragma warning( disable : 4786 ) // 'identifier was truncated to '255' characters in the debug information'
# endif // #if _MSC_VER < 1300
#endif // #ifdef _MSC_VER
#include <iostream>
#include <apps/Common/exampleHelper.h>
#include <common/minmax.h>
#include <mvIMPACT_CPP/mvIMPACT_acquire.h>
#ifdef _WIN32
# include <windows.h>
# include <process.h>
# include <mvDisplay/Include/mvIMPACT_acquire_display.h>
# define USE_DISPLAY
#elif defined(linux) || defined(__linux) || defined(__linux__) || defined(__APPLE__)
# if defined(__x86_64__) || defined(__aarch64__) || defined(__powerpc64__) // -m64 makes GCC define __powerpc64__
typedef uint64_t UINT_PTR;
# elif defined(__i386__) || defined(__arm__) || defined(__powerpc__) // and -m32 __powerpc__
typedef uint32_t UINT_PTR;
# endif
#endif // #ifdef _WIN32
#ifdef BUILD_WITH_OPENCV_SUPPORT
// In order to build this application with OpenCV support there are 2 options:
// a) Use Visual Studio 2013 or later with OpenCV 2.4.13. With this version this example project already contains
// project configurations 'Debug OpenCV' and 'Release OpenCV'. The only thing left to do in that case is to define
// an environment variable 'OPENCV_DIR' that points to the top-level folder of the OpenCV 2.4.13 package. Afterwards
// when restarting Visual Studio the application can be built with a simple OpenCV example.
// - Different OpenCV versions can be used as well, but you need to state the OpenCV lib names matching your
// version in the linker section then as the libraries contain the version in their name
// b) Older Visual Studio versions or Linux/gcc approaches must make sure that the include and lib paths to
// OpenCV are set up correctly. However information on how to efficiently create OpenCV buffers can be extracted
// from the code without compiling this application as well. Simply look for every occurrence of 'BUILD_WITH_OPENCV_SUPPORT'
// in this source file.
# include <opencv2/core/core.hpp>
# include <opencv2/highgui/highgui.hpp>
# include <opencv2/imgproc/imgproc.hpp>
#endif // #ifdef BUILD_WITH_OPENCV_SUPPORT
using namespace std;
using namespace mvIMPACT::acquire;
static bool s_boTerminated = false;
//-----------------------------------------------------------------------------
// the buffer we pass to the device driver must be aligned according to its requirements
// As we can't allocate aligned heap memory we will align it 'by hand'
class UserSuppliedHeapBuffer
//-----------------------------------------------------------------------------
{
char* pBuf_;
int bufSize_;
int alignment_;
public:
explicit UserSuppliedHeapBuffer( int bufSize, int alignment ) : pBuf_( 0 ), bufSize_( bufSize ), alignment_( alignment )
{
if( bufSize_ > 0 )
{
pBuf_ = new char[bufSize_ + alignment_];
}
}
~UserSuppliedHeapBuffer()
{
delete [] pBuf_;
}
char* getPtr( void )
{
if( alignment_ <= 1 )
{
return pBuf_;
}
return reinterpret_cast<char*>( align( reinterpret_cast<UINT_PTR>( pBuf_ ), static_cast<UINT_PTR>( alignment_ ) ) );
}
int getSize( void ) const
{
return bufSize_;
}
};
typedef std::vector<UserSuppliedHeapBuffer*> CaptureBufferContainer;
//-----------------------------------------------------------------------------
struct CaptureParameter
//-----------------------------------------------------------------------------
{
Device* pDev;
#ifdef USE_DISPLAY
ImageDisplayWindow* pDisplayWindow;
#endif // #ifdef USE_DISPLAY
#ifdef BUILD_WITH_OPENCV_SUPPORT
std::string openCVDisplayTitle;
std::string openCVResultDisplayTitle;
#endif // #ifdef BUILD_WITH_OPENCV_SUPPORT
Statistics statistics;
bool boUserSuppliedMemoryUsed;
bool boAlwaysUseNewUserSuppliedBuffers;
int bufferSize;
int bufferAlignment;
int bufferPitch;
CaptureBufferContainer buffers;
explicit CaptureParameter( Device* p ) : pDev( p ), fi( p ), irc( p ), statistics( p ), boUserSuppliedMemoryUsed( false ),
boAlwaysUseNewUserSuppliedBuffers( false ), bufferSize( 0 ), bufferAlignment( 0 ), bufferPitch( 0 ), buffers()
{
#ifdef USE_DISPLAY
// IMPORTANT: It's NOT safe to create multiple display windows in multiple threads!!!
const string windowTitle( "mvIMPACT_acquire sample, Device " + pDev->serial.read() );
pDisplayWindow = new ImageDisplayWindow( windowTitle );
#endif // #ifdef USE_DISPLAY
#ifdef BUILD_WITH_OPENCV_SUPPORT
openCVDisplayTitle = string( "mvIMPACT_acquire sample, Device " + pDev->serial.read() + ", OpenCV display" );
openCVResultDisplayTitle = openCVDisplayTitle + "(Result)";
#endif // #ifdef BUILD_WITH_OPENCV_SUPPORT
}
~CaptureParameter()
{
#ifdef USE_DISPLAY
delete pDisplayWindow;
#endif // #ifdef USE_DISPLAY
}
};
void checkCaptureBufferAddress( const Request* const pRequest, bool boShouldContainUserSuppliedMemory, const CaptureBufferContainer& buffers );
int createCaptureBuffer( FunctionInterface& fi, CaptureBufferContainer& buffers, const int bufferSize, const int bufferAlignment, const int bufferPitch, unsigned int requestNr );
int createCaptureBuffers( FunctionInterface& fi, CaptureBufferContainer& buffers, const int bufferSize, const int bufferAlignment, const int bufferPitch );
void freeCaptureBuffer( FunctionInterface& fi, CaptureBufferContainer& buffers, unsigned int requestNr );
void freeCaptureBuffers( FunctionInterface& fi, CaptureBufferContainer& buffers );
CaptureBufferContainer::iterator lookUpBuffer( CaptureBufferContainer& buffers, void* pAddr );
void runLiveLoop( CaptureParameter& captureParams );
//-----------------------------------------------------------------------------
/// \brief This function checks whether a buffer returned from an acquisition into a
/// request that has been assigned a user supplied buffer really contains a buffer
/// pointer that has been assigned by the user.
void checkCaptureBufferAddress( const Request* const pRequest, bool boShouldContainUserSuppliedMemory, const CaptureBufferContainer& buffers )
//-----------------------------------------------------------------------------
{
if( boShouldContainUserSuppliedMemory && ( pRequest->imageMemoryMode.read() != rimmUser ) )
{
cout << "ERROR: Request number " << pRequest->getNumber() << " is supposed to contain user supplied memory, but claims that it doesn't." << endl;
return;
}
else if( !boShouldContainUserSuppliedMemory )
{
if( pRequest->imageMemoryMode.read() == rimmUser )
{
cout << "ERROR: Request number " << pRequest->getNumber() << " is supposed NOT to contain user supplied memory, but claims that it does." << endl;
}
return;
}
const void* const pAddr = pRequest->imageData.read();
const CaptureBufferContainer::size_type vSize = buffers.size();
for( CaptureBufferContainer::size_type i = 0; i < vSize; i++ )
{
if( pAddr == buffers[i]->getPtr() )
{
// found the buffer that has been assigned by the user
return;
}
}
cout << "ERROR: A buffer has been returned, that doesn't match any of the buffers assigned as user memory in request number " << pRequest->getNumber() << "." << endl;
cout << "Buffer got: 0x" << pAddr << endl;
cout << "Buffers allocated:" << endl;
for( CaptureBufferContainer::size_type j = 0; j < vSize; j++ )
{
cout << "[" << j << "]: 0x" << reinterpret_cast<void*>( buffers[j]->getPtr() ) << endl;
}
}
//-----------------------------------------------------------------------------
int createCaptureBuffer( FunctionInterface& fi, CaptureBufferContainer& buffers, const int bufferSize, const int bufferAlignment, const int /*bufferPitch*/, unsigned int requestNr )
//-----------------------------------------------------------------------------
{
int functionResult = DMR_NO_ERROR;
Request* pRequest = fi.getRequest( requestNr );
UserSuppliedHeapBuffer* pBuffer = new UserSuppliedHeapBuffer( bufferSize, bufferAlignment );
if( ( functionResult = pRequest->attachUserBuffer( pBuffer->getPtr(), pBuffer->getSize() ) ) != DMR_NO_ERROR )
{
cout << "An error occurred while attaching a buffer to request number " << requestNr << ": " << ImpactAcquireException::getErrorCodeAsString( functionResult ) << "." << endl;
delete pBuffer;
return -1;
}
buffers.push_back( pBuffer );
return 0;
}
//-----------------------------------------------------------------------------
int createCaptureBuffers( FunctionInterface& fi, CaptureBufferContainer& buffers, const int bufferSize, const int bufferAlignment, const int bufferPitch )
//-----------------------------------------------------------------------------
{
freeCaptureBuffers( fi, buffers );
unsigned int requestCnt = fi.requestCount();
for( unsigned int i = 0; i < requestCnt; i++ )
{
try
{
const int result = createCaptureBuffer( fi, buffers, bufferSize, bufferAlignment, bufferPitch, i );
if( result != 0 )
{
freeCaptureBuffers( fi, buffers );
return result;
}
}
catch( const ImpactAcquireException& e )
{
freeCaptureBuffers( fi, buffers );
return e.getErrorCode();
}
}
return 0;
}
//-----------------------------------------------------------------------------
void freeCaptureBuffer( FunctionInterface& fi, CaptureBufferContainer& buffers, unsigned int requestNr )
//-----------------------------------------------------------------------------
{
try
{
int functionResult = DMR_NO_ERROR;
Request* pRequest = fi.getRequest( requestNr );
if( pRequest->imageMemoryMode.read() == rimmUser )
{
if( ( functionResult = pRequest->detachUserBuffer() ) != DMR_NO_ERROR )
{
cout << "An error occurred while detaching a buffer from request number " << requestNr << " : " << ImpactAcquireException::getErrorCodeAsString( functionResult ) << "." << endl;
}
}
CaptureBufferContainer::iterator it = lookUpBuffer( buffers, pRequest->imageData.read() );
if( it != buffers.end() )
{
delete( *it );
buffers.erase( it );
}
}
catch( const ImpactAcquireException& e )
{
cout << "An error occurred while changing the mode of request number " << requestNr << ": " << e.getErrorCodeAsString() << "." << endl;
}
}
//-----------------------------------------------------------------------------
void freeCaptureBuffers( FunctionInterface& fi, CaptureBufferContainer& buffers )
//-----------------------------------------------------------------------------
{
const unsigned int requestCnt = fi.requestCount();
for( unsigned int i = 0; i < requestCnt; i++ )
{
freeCaptureBuffer( fi, buffers, i );
}
if( !buffers.empty() )
{
cout << "Error! The buffer container should be empty now but still contains " << buffers.size() << " elements!" << endl;
}
}
//-----------------------------------------------------------------------------
CaptureBufferContainer::iterator lookUpBuffer( CaptureBufferContainer& buffers, void* pAddr )
//-----------------------------------------------------------------------------
{
const CaptureBufferContainer::iterator itEND = buffers.end();
CaptureBufferContainer::iterator it = buffers.begin();
while( it != itEND )
{
if( pAddr == ( *it )->getPtr() )
{
// found the buffer that has been assigned by the user
break;
}
++it;
}
return it;
}
//-----------------------------------------------------------------------------
void displayImage( CaptureParameter* pCaptureParameter, Request* pRequest )
//-----------------------------------------------------------------------------
{
#if !defined(USE_DISPLAY) && !defined(BUILD_WITH_OPENCV_SUPPORT)
// suppress compiler warnings
( void )pRequest;
( void )pCaptureParameter;
#endif // #if !defined(USE_DISPLAY) && !defined(BUILD_WITH_OPENCV_SUPPORT)
#ifdef USE_DISPLAY
pCaptureParameter->pDisplayWindow->GetImageDisplay().SetImage( pRequest );
pCaptureParameter->pDisplayWindow->GetImageDisplay().Update();
#endif // #ifdef USE_DISPLAY
#ifdef BUILD_WITH_OPENCV_SUPPORT
int openCVDataType = CV_8UC1;
switch( pRequest->imagePixelFormat.read() )
{
case ibpfMono8:
openCVDataType = CV_8UC1;
break;
case ibpfMono10:
case ibpfMono12:
case ibpfMono14:
case ibpfMono16:
openCVDataType = CV_16UC1;
break;
case ibpfMono32:
openCVDataType = CV_32SC1;
break;
openCVDataType = CV_8UC3;
break;
openCVDataType = CV_8UC4;
break;
openCVDataType = CV_16UC3;
break;
cout << "ERROR! Don't know how to render this pixel format (" << pRequest->imagePixelFormat.readS() << ") in OpenCV! Select another one e.g. by writing to mvIMPACT::acquire::ImageDestination::pixelFormat!" << endl;
exit( 42 );
break;
}
cv::Mat openCVImage( cv::Size( pRequest->imageWidth.read(), pRequest->imageHeight.read() ), openCVDataType, pRequest->imageData.read(), pRequest->imageLinePitch.read() );
cv::imshow( pCaptureParameter->openCVDisplayTitle, openCVImage );
// OpenCV event handling: you need this!
cv::waitKey( 5 );
// apply Canny Edge detection and display the result too
cv::Mat edgesMat;
switch( openCVDataType )
{
case CV_16UC3:
cout << "This format seems to crash the Canny Edge detector. Will display the original image instead!" << endl;
edgesMat = openCVImage;
break;
default:
cv::Canny( openCVImage, edgesMat, 35.0, 55.0 );
break;
}
cv::imshow( pCaptureParameter->openCVResultDisplayTitle, edgesMat );
// OpenCV event handling: you need this!
cv::waitKey( 5 );
#endif // #ifdef BUILD_WITH_OPENCV_SUPPORT
}
//-----------------------------------------------------------------------------
unsigned int DMR_CALL liveLoop( void* pData )
//-----------------------------------------------------------------------------
{
CaptureParameter* pThreadParameter = reinterpret_cast<CaptureParameter*>( pData );
// Send all requests to the capture queue. There can be more than 1 queue for some devices, but for this sample
// we will work with the default capture queue. If a device supports more than one capture or result
// queue, this will be stated in the manual. If nothing is mentioned about it, the device supports one
// queue only. This loop will send all requests currently available to the driver. To modify the number of requests
// use the property mvIMPACT::acquire::SystemSettings::requestCount at runtime (note that some devices will
// only allow to modify this parameter while NOT streaming data!) or the property
// mvIMPACT::acquire::Device::defaultRequestCount BEFORE opening the device.
while( ( result = static_cast<TDMR_ERROR>( pThreadParameter->fi.imageRequestSingle() ) ) == DMR_NO_ERROR ) {};
if( result != DEV_NO_FREE_REQUEST_AVAILABLE )
{
cout << "'FunctionInterface.imageRequestSingle' returned with an unexpected result: " << result
<< "(" << ImpactAcquireException::getErrorCodeAsString( result ) << ")" << endl;
}
manuallyStartAcquisitionIfNeeded( pThreadParameter->pDev, pThreadParameter->fi );
// run thread loop
unsigned int cnt = 0;
const unsigned int timeout_ms = 500;
Request* pRequest = 0;
// we always have to keep at least 2 images as the display module might want to repaint the image, thus we
// cannot free it unless we have a assigned the display to a new buffer.
Request* pPreviousRequest = 0;
while( !s_boTerminated )
{
// wait for results from the default capture queue
const int requestNr = pThreadParameter->fi.imageRequestWaitFor( timeout_ms );
pRequest = pThreadParameter->fi.isRequestNrValid( requestNr ) ? pThreadParameter->fi.getRequest( requestNr ) : 0;
if( pRequest )
{
if( pRequest->isOK() )
{
++cnt;
// here we can display some statistical information every 100th image
if( cnt % 100 == 0 )
{
cout << "Info from " << pThreadParameter->pDev->serial.read()
<< ": " << pThreadParameter->statistics.framesPerSecond.name() << ": " << pThreadParameter->statistics.framesPerSecond.readS()
<< ", " << pThreadParameter->statistics.errorCount.name() << ": " << pThreadParameter->statistics.errorCount.readS()
<< ", " << pThreadParameter->statistics.captureTime_s.name() << ": " << pThreadParameter->statistics.captureTime_s.readS()
<< ", CaptureDimension: " << pRequest->imageWidth.read() << "x" << pRequest->imageHeight.read() << "(" << pRequest->imagePixelFormat.readS() << ")" << endl;
}
displayImage( pThreadParameter, pRequest );
checkCaptureBufferAddress( pRequest, pThreadParameter->boUserSuppliedMemoryUsed, pThreadParameter->buffers );
}
else
{
cout << "Error: " << pRequest->requestResult.readS() << endl;
}
if( pPreviousRequest )
{
// this image has been displayed thus the buffer is no longer needed...
pPreviousRequest->unlock();
if( pThreadParameter->boAlwaysUseNewUserSuppliedBuffers )
{
// attach a fresh piece of memory
freeCaptureBuffer( pThreadParameter->fi, pThreadParameter->buffers, pPreviousRequest->getNumber() );
createCaptureBuffer( pThreadParameter->fi, pThreadParameter->buffers, pThreadParameter->bufferSize, pThreadParameter->bufferAlignment, pThreadParameter->bufferPitch, pPreviousRequest->getNumber() );
}
}
pPreviousRequest = pRequest;
// send a new image request into the capture queue
pThreadParameter->fi.imageRequestSingle();
}
else
{
// If the error code is -2119(DEV_WAIT_FOR_REQUEST_FAILED), the documentation will provide
// additional information under TDMR_ERROR in the interface reference
cout << "imageRequestWaitFor failed (" << requestNr << ", " << ImpactAcquireException::getErrorCodeAsString( requestNr ) << ")"
<< ", timeout value too small?" << endl;
}
#if defined(linux) || defined(__linux) || defined(__linux__) || defined(__APPLE__)
s_boTerminated = checkKeyboardInput() == 0 ? false : true;
#endif // #if defined(linux) || defined(__linux) || defined(__linux__) || defined(__APPLE__)
}
manuallyStopAcquisitionIfNeeded( pThreadParameter->pDev, pThreadParameter->fi );
#ifdef USE_DISPLAY
// stop the display from showing freed memory
pThreadParameter->pDisplayWindow->GetImageDisplay().RemoveImage();
#endif // #ifdef USE_DISPLAY
#ifdef BUILD_WITH_OPENCV_SUPPORT
cv::destroyAllWindows();
#endif // #ifdef BUILD_WITH_OPENCV_SUPPORT
// In this sample all the next lines are redundant as the device driver will be
// closed now, but in a real world application a thread like this might be started
// several times an then it becomes crucial to clean up correctly.
// free the last potentially locked request
if( pRequest )
{
pRequest->unlock();
}
// clear all queues
pThreadParameter->fi.imageRequestReset( 0, 0 );
return 0;
}
//-----------------------------------------------------------------------------
void runLiveLoop( CaptureParameter& captureParams )
//-----------------------------------------------------------------------------
{
s_boTerminated = false;
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
// start the execution of the 'live' thread.
unsigned int dwThreadID = 0;
HANDLE hThread = ( HANDLE )_beginthreadex( 0, 0, liveLoop, ( LPVOID )( &captureParams ), 0, &dwThreadID );
cin.get();
s_boTerminated = true;
WaitForSingleObject( hThread, INFINITE );
CloseHandle( hThread );
#else
liveLoop( &captureParams );
#endif // #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
}
//-----------------------------------------------------------------------------
int main( void )
//-----------------------------------------------------------------------------
{
DeviceManager devMgr;
Device* pDev = getDeviceFromUserInput( devMgr );
if( !pDev )
{
cout << "Unable to continue! Press [ENTER] to end the application" << endl;
cin.get();
return 1;
}
cout << "Initialising the device. This might take some time..." << endl;
try
{
pDev->open();
}
catch( const ImpactAcquireException& e )
{
// this e.g. might happen if the same device is already opened in another process...
cout << "An error occurred while opening device " << pDev->serial.read()
<< "(error code: " << e.getErrorCodeAsString() << ")." << endl
<< "Press [ENTER] to end the application..." << endl;
cin.get();
return 1;
}
CaptureParameter captureParams( pDev );
//=============================================================================
//========= Capture loop into memory managed by the driver (default) ==========
//=============================================================================
cout << "The device will try to capture continuously into memory automatically allocated be the device driver." << endl
<< "This is the default behaviour." << endl;
cout << "Press [ENTER] to end the continuous acquisition." << endl;
runLiveLoop( captureParams );
//=============================================================================
//========= Capture loop into memory managed by the user (advanced) ===========
//=============================================================================
cout << "The device will now try to capture continuously into user supplied memory." << endl;
captureParams.boUserSuppliedMemoryUsed = true;
// find out the size of the resulting buffer by requesting a dummy request
int bufferAlignment = 0;
Request* pCurrentCaptureBufferLayout = 0;
captureParams.fi.getCurrentCaptureBufferLayout( captureParams.irc, &pCurrentCaptureBufferLayout, &bufferAlignment );
int bufferSize = pCurrentCaptureBufferLayout->imageSize.read() + pCurrentCaptureBufferLayout->imageFooterSize.read();
int bufferPitch = pCurrentCaptureBufferLayout->imageLinePitch.read();
int result = createCaptureBuffers( captureParams.fi, captureParams.buffers, bufferSize, bufferAlignment, bufferPitch );
if( result != 0 )
{
cout << "An error occurred while setting up the user supplied buffers for device " << captureParams.pDev->serial.read()
<< "(error code: " << ImpactAcquireException::getErrorCodeAsString( result ) << ")." << endl
<< "Press [ENTER] to end the application..." << endl;
cin.get();
return 1;
}
cout << "Press [ENTER] to end the continuous acquisition into user supplied memory." << endl;
runLiveLoop( captureParams );
//=============================================================================
//========= unregister user supplied buffers again ============================
//=============================================================================
freeCaptureBuffers( captureParams.fi, captureParams.buffers );
//=============================================================================
//========= Capture loop into memory managed by the user using a fresh ========
//========= buffer for each image(advanced) ===================================
//=============================================================================
cout << "The device will now try to capture continuously into user supplied memory using a new buffer for each image thus constantly re-allocating and freeing user memory." << endl;
captureParams.boUserSuppliedMemoryUsed = true;
captureParams.boAlwaysUseNewUserSuppliedBuffers = true;
captureParams.bufferSize = bufferSize;
captureParams.bufferAlignment = bufferAlignment;
captureParams.bufferPitch = bufferPitch;
result = createCaptureBuffers( captureParams.fi, captureParams.buffers, bufferSize, bufferAlignment, bufferPitch );
if( result != 0 )
{
cout << "An error occurred while setting up the user supplied buffers for device " << captureParams.pDev->serial.read()
<< "(error code: " << ImpactAcquireException::getErrorCodeAsString( result ) << ")." << endl
<< "Press [ENTER] to end the application..." << endl;
cin.get();
return 1;
}
cout << "Press [ENTER] to end the continuous acquisition." << endl;
runLiveLoop( captureParams );
//=============================================================================
//========= unregister user supplied buffers again ============================
//=============================================================================
freeCaptureBuffers( captureParams.fi, captureParams.buffers );
//=============================================================================
//========= Capture loop into memory managed by the driver again (default) ====
//=============================================================================
captureParams.boUserSuppliedMemoryUsed = false;
captureParams.boAlwaysUseNewUserSuppliedBuffers = false;
cout << "The device will try to capture continuously into memory automatically allocated be the device driver again." << endl
<< "This is the default behaviour." << endl;
cout << "Press [ENTER] to end the continuous acquisition." << endl;
runLiveLoop( captureParams );
//=============================================================================
//========= Capture into a specific buffer managed by the user (advanced) =====
//=============================================================================
// by default the driver will decide which request will be used for an acquisition
// requested by the user. However sometimes it can be necessary to make sure that a
// certain request object will be used...
cout << "Now the device will try to capture one frame into a specific user supplied buffer" << endl;
UserSuppliedHeapBuffer buffer( bufferSize, bufferAlignment );
const int REQUEST_TO_USE = 2;
// we want to use request number 'REQUEST_TO_USE' (zero based) for this acquisition thus we have to make sure
// that there are at least 'REQUEST_TO_USE + 1' requests
SystemSettings ss( pDev );
ss.requestCount.write( REQUEST_TO_USE + 1 );
// associate a user supplied buffer with this request
Request* pRequest = captureParams.fi.getRequest( REQUEST_TO_USE );
try
{
int functionResult = pRequest->attachUserBuffer( buffer.getPtr(), buffer.getSize() );
if( functionResult != DMR_NO_ERROR )
{
cout << "An error occurred while attaching a user buffer to request number " << REQUEST_TO_USE << ": " << ImpactAcquireException::getErrorCodeAsString( functionResult ) << "." << endl;
cout << "Press [ENTER] to end the application." << endl;
cin.get();
return 1;
}
}
catch( const ImpactAcquireException& e )
{
cout << "An error occurred while attaching a user buffer to request number " << REQUEST_TO_USE << ": " << ImpactAcquireException::getErrorCodeAsString( e.getErrorCode() ) << "." << endl;
cout << "Press [ENTER] to end the application." << endl;
cin.get();
return 1;
}
// define that 'REQUEST_TO_USE' is used for the next acquisition
captureParams.irc.requestToUse.write( REQUEST_TO_USE );
// and capture the image
int requestUsed = INVALID_ID;
result = captureParams.fi.imageRequestSingle( &captureParams.irc, &requestUsed );
if( result != DMR_NO_ERROR )
{
cout << "An error occurred while requesting an image for request number " << REQUEST_TO_USE << ": " << ImpactAcquireException::getErrorCodeAsString( result ) << "." << endl;
cout << "Press [ENTER] to end the application." << endl;
cin.get();
return 1;
}
if( requestUsed != REQUEST_TO_USE )
{
cout << "ERROR! An acquisition into buffer " << REQUEST_TO_USE << " was requested, but the driver did use " << requestUsed << " for this acquisition." << endl;
}
manuallyStartAcquisitionIfNeeded( pDev, captureParams.fi );
// Wait for the buffer to get filled
int requestNr = captureParams.fi.imageRequestWaitFor( -1 );
manuallyStopAcquisitionIfNeeded( pDev, captureParams.fi );
pRequest = captureParams.fi.getRequest( requestNr );
if( !pRequest->isOK() )
{
cout << "Error: " << pRequest->requestResult.readS() << endl;
cout << "Press [ENTER] to end the application..." << endl;
cin.get();
return 1;
}
cout << "Capture into specific user supplied buffer done." << endl;
displayImage( &captureParams, pRequest );
// and end the application
cout << "Press [ENTER] to end the application..." << endl;
cin.get();
captureParams.fi.imageRequestUnlock( requestNr );
captureParams.fi.imageRequestReset( 0, 0 );
return 0;
}
Grants access to devices that can be operated by this software interface.
Definition mvIMPACT_acquire.h:7171
This class and its functions represent an actual device detected by this interface in the current sys...
Definition mvIMPACT_acquire.h:6118
PropertyS serial
A string property (read-only) containing the serial number of this device.
Definition mvIMPACT_acquire.h:6551
void open(void)
Opens a device.
Definition mvIMPACT_acquire.h:6420
ZYX read(int index=0) const
Reads a value from a property.
Definition mvIMPACT_acquire.h:4300
The function interface to devices supported by this interface.
Definition mvIMPACT_acquire.h:10758
unsigned int requestCount(void) const
Returns the number of available request objects.
Definition mvIMPACT_acquire.h:11927
Request * getRequest(int nr) const
Returns a pointer to the desired mvIMPACT::acquire::Request.
Definition mvIMPACT_acquire.h:11189
A helper class to control the way an image request will be processed.
Definition mvIMPACT_acquire.h:10360
A base class for exceptions generated by Impact Acquire.
Definition mvIMPACT_acquire.h:256
std::string getErrorCodeAsString(void) const
Returns a string representation of the error associated with the exception.
Definition mvIMPACT_acquire.h:288
int getErrorCode(void) const
Returns a unique numerical representation for this error.
Definition mvIMPACT_acquire.h:275
void * read(int index=0) const
Reads a value from a property.
Definition mvIMPACT_acquire.h:5176
std::string read(int index=0) const
Reads a value from a property.
Definition mvIMPACT_acquire.h:5323
std::string readS(int index=0, const std::string &format="") const
Reads data from this property as a string.
Definition mvIMPACT_acquire.h:3340
Contains information about a captured buffer.
Definition mvIMPACT_acquire.h:8640
PropertyI imageHeight
An integer property (read-only) containing the height of the image in pixels.
Definition mvIMPACT_acquire.h:10331
bool isOK(void) const
Convenience function to check if a request has been processed successfully.
Definition mvIMPACT_acquire.h:9474
PropertyIRequestResult requestResult
An enumerated integer property (read-only) defining the result of this request.
Definition mvIMPACT_acquire.h:9780
PropertyI imageSize
An integer property (read-only) containing the size (in bytes) of the whole image.
Definition mvIMPACT_acquire.h:10202
PropertyI imageWidth
An integer property (read-only) containing the width of the image in pixels.
Definition mvIMPACT_acquire.h:10320
PropertyIRequestImageMemoryMode imageMemoryMode
An enumerated integer property (read-only) containing the memory mode used for this request.
Definition mvIMPACT_acquire.h:10124
int attachUserBuffer(void *pBuf, int bufSize)
Convenience function to attach a user supplied buffer to a mvIMPACT::acquire::Request object.
Definition mvIMPACT_acquire.h:9665
PropertyIImageBufferPixelFormat imagePixelFormat
An enumerated integer property (read-only) containing the pixel format of this image.
Definition mvIMPACT_acquire.h:10132
PropertyPtr imageData
A pointer property (read-only) containing the start address of the image data.
Definition mvIMPACT_acquire.h:10187
int detachUserBuffer(void)
Convenience function to detach a user supplied buffer from a mvIMPACT::acquire::Request object.
Definition mvIMPACT_acquire.h:9757
int unlock(void)
Unlocks the request for the driver again.
Definition mvIMPACT_acquire.h:9614
int getNumber(void) const
Returns the number associated with this request.
Definition mvIMPACT_acquire.h:9060
PropertyI imageLinePitch
An integer property (read-only) containing the offset (in bytes) to the next line of each channel bel...
Definition mvIMPACT_acquire.h:10262
PropertyI imageFooterSize
An integer property (read-only) containing the size (in bytes) of the footer associated with this ima...
Definition mvIMPACT_acquire.h:10217
Contains basic statistical information.
Definition mvIMPACT_acquire.h:14509
A base class for accessing settings that control the overall behaviour of a device driver.
Definition mvIMPACT_acquire.h:14728
A class that can be used to display images in a window.
Definition mvIMPACT_acquire_display.h:606
TDMR_ERROR
Errors reported by the device manager.
Definition mvDriverBaseEnums.h:2601
const int INVALID_ID
A constant to check for an invalid ID returned from the property handling module.
Definition mvPropHandlingDatatypes.h:62
@ DMR_NO_ERROR
The function call was executed successfully.
Definition mvDriverBaseEnums.h:2603
@ ibpfYUV444Planar
A three channel YUV444 planar format occupying 24 bit per pixels. (PFNC name: YUV444_8_YVU_Planar)
Definition TImageBufferPixelFormat.h:175
@ ibpfMono32
A single channel 32 bit per pixel format. (PFNC name: Mono32)
Definition TImageBufferPixelFormat.h:177
@ ibpfRGB101010Packed
A three channel interleaved RGB image occupying 48 bit with 30 bit of usable data per pixel....
Definition TImageBufferPixelFormat.h:224
@ ibpfYUV444_UYV_10Packed
A three channel interleaved YUV format occupying 48 bit per pixel with 30 bit of usable data per pixe...
Definition TImageBufferPixelFormat.h:482
@ ibpfYUV444_10Packed
A three channel interleaved YUV format occupying 48 bit per pixel with 30 bit of usable data per pixe...
Definition TImageBufferPixelFormat.h:522
@ ibpfRGB888Packed
A three channel interleaved RGB format containing 24 bit per pixel. (PFNC name: BGR8)
Definition TImageBufferPixelFormat.h:155
@ ibpfYUV444Packed
A three channel interleaved YUV format occupying 24 bit per pixel. (PFNC name: YUV8)
Definition TImageBufferPixelFormat.h:501
@ ibpfBGR888Packed
A three channel interleaved RGB format with 24 bit per pixel. (PFNC name: RGB8)
Definition TImageBufferPixelFormat.h:399
@ ibpfRGB888Planar
A three channel planar RGB format. (PFNC name: RGB8_Planar)
Definition TImageBufferPixelFormat.h:596
@ ibpfMono12Packed_V1
A single channel 12 bit per pixel packed format occupying 12 bit per pixel. (PFNC name: Mono12p)
Definition TImageBufferPixelFormat.h:547
@ ibpfMono8
A single channel 8 bit per pixel format. (PFNC name: Mono8)
Definition TImageBufferPixelFormat.h:45
@ ibpfMono10
A single channel 10 bit per pixel format. (PFNC name: Mono10)
Definition TImageBufferPixelFormat.h:127
@ ibpfRGB141414Packed
A three channel interleaved RGB image occupying 48 bit with 42 bit of usable data per pixel....
Definition TImageBufferPixelFormat.h:266
@ ibpfYUV444_UYVPacked
A three channel interleaved YUV format occupying 24 bit per pixel. (PFNC name: YUV8_UYV)
Definition TImageBufferPixelFormat.h:461
@ ibpfMono12Packed_V2
A single channel 12 bit per pixel packed format occupying 12 bit per pixel. (PFNC name: Mono12Packed)
Definition TImageBufferPixelFormat.h:332
@ ibpfRGBx888Planar
A four channel planar RGB format. (PFNC name: RGBa8_Planar)
Definition TImageBufferPixelFormat.h:122
@ ibpfRGB161616Packed
A three channel interleaved RGB image occupying 48 bit per pixel. (PFNC name: BGR16)
Definition TImageBufferPixelFormat.h:286
@ ibpfYUV422Packed
A three channel interleaved YUV422 format using 32 bit for a pair of pixels. (PFNC name: YUV422_8)
Definition TImageBufferPixelFormat.h:93
@ ibpfMono12
A single channel 12 bit per pixel format. (PFNC name: Mono12)
Definition TImageBufferPixelFormat.h:132
@ ibpfYUV422_UYVYPacked
A three channel interleaved YUV422 format occupying 32 bit for a pair of pixels. (PFNC name: YUV422_8...
Definition TImageBufferPixelFormat.h:309
@ ibpfYUV422Planar
A three channel YUV422 planar format occupying 32 bit for a pair of pixels. (PFNC name: YUV422_8_YVU_...
Definition TImageBufferPixelFormat.h:203
@ ibpfMono14
A single channel 14 bit per pixel format. (PFNC name: Mono14)
Definition TImageBufferPixelFormat.h:137
@ ibpfYUV422_UYVY_10Packed
A three channel interleaved YUV422 format occupying 64 bit for a pair of pixels. (PFNC name: YUV422_1...
Definition TImageBufferPixelFormat.h:380
@ ibpfRGB121212Packed
A three channel interleaved RGB image occupying 48 bit with 36 bit of usable data per pixel....
Definition TImageBufferPixelFormat.h:245
@ ibpfYUV411_UYYVYY_Packed
A three channel interleaved YUV format occupying 48 bit for four pixels. (PFNC name: YUV411_8_UYYVYY)
Definition TImageBufferPixelFormat.h:573
@ ibpfBGR101010Packed_V2
A three channel 10 bit per color component RGB packed format occupying 32 bit per pixel....
Definition TImageBufferPixelFormat.h:442
@ ibpfYUV422_10Packed
A three channel interleaved YUV422 format occupying 64 bit for a pair of pixels. (PFNC name: YUV422_1...
Definition TImageBufferPixelFormat.h:356
@ ibpfMono16
A single channel 16 bit per pixel format. (PFNC name: Mono16)
Definition TImageBufferPixelFormat.h:47
@ ibpfRGBx888Packed
A four channel interleaved RGB format with 32 bit per pixel containing one alpha byte per pixel....
Definition TImageBufferPixelFormat.h:70
This namespace contains classes and functions that can be used to display images.
This namespace contains classes and functions belonging to the image acquisition module of this SDK.
Definition mvCommonDataTypes.h:34