Impact Acquire SDK .NET
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Impact Acquire SDK .NET
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Introduction to .NET interface reference
Overview
Configuration of the .NET environment
Capturing Image Data
Impact Acquire labs
Further Reading
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Legal Notice
Versioning Scheme
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Supported Operating Systems
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Supported Device Families And Technologies
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Supported Compilers
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Installing The Impact Acquire Package
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Optimizing The Overall System Performance
Software Concept
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GUI Tools
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Building, Linking And Running Applications Using Impact Acquire
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Typical Usage Scenarios And Example Applications
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Image Acquisition
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Image Processing
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Changing Device Settings
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Logging
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Advanced Topics
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Further Reading
More detailed information regarding usage scenarios can be found here:
Interesting Topics To Start Integrating Impact Acquire
How to compile, link and actually run your application during development and later on a target system is explained in great detail in this part of the documentation:
Building, Linking And Running Applications Using Impact Acquire
The
GenICam™ vs. DeviceSpecific Interface Layout
chapter will provide more details on how to work with properties. More details regarding efficient ways to create
System.Drawing.Bitmap
instances can be found at the
Efficiently create System.Drawing.Bitmap instances
chapter.
Generated on Fri Mar 14 2025 19:43:39